Happy Spooky Season, Ravengard!
SCP: Secret Laboratory

Player Dossier

STEAMID · 76561198883286831 · Joined Oct 13, 2026

Ducks.

Period
Server

Playtime

2h 6m

2 active days of 30

Sep 18 Oct 17

Kill / Death ratio

0.57
12 kills 21 deaths

12

Kills

21

Deaths

12

Human kills

0

SCP kills

21

Human deaths

0

SCP deaths

9

Rounds

1

Sessions

13m

Longest session

All-time · All servers

Honours

Career totals · All servers

2

Human MVP

0

SCP MVP

0

First Escape

0

Most Damage

1

Farthest HS

Combat

All-time

Kills & deaths per day

12 kills · 21 deaths · last 30 days

  • Kills
  • Deaths
Sep 18 peak 14 Oct 17

Both lines come from the same in-game counter, so they start on the same day and stall together.

Kills, played as

12 total

  • NTF
    6kills
  • Chaos
    5kills
  • Facility Guard
    1kills

Which role you were playing when you got the kill.

Kills, victim role

12 total

  • Chaos
    5kills
  • NTF
    4kills
  • SCP-049-2
    1kills
  • SCP-096
    1kills
  • SCP-173
    1kills

Who you killed. Recorded from the plugin build that added victim-role tracking onward.

Deaths, played as

21 total

  • Chaos
    10deaths
  • Class-D
    4deaths
  • NTF
    4deaths
  • Facility Guard
    2deaths
  • Scientist
    1deaths

Which role you were playing when you died.

Deaths, killer role

21 total

  • SCP-939
    7deaths
  • SCP-173
    4deaths
  • Chaos
    3deaths
  • NTF
    3deaths
  • SCP-096
    2deaths
  • SCP-049
    1deaths
  • SCP-106
    1deaths

Who killed you. Environmental deaths are attributed to your own role.

Kills by faction

SCPs · 3 kills · 25% Foundation · 4 kills · 33.3% Chaos Insurgency · 5 kills · 41.7%
12 kills
  • SCPs 3 25%
  • Foundation 4 33.3%
  • Chaos Insurgency 5 41.7%

Victim faction, folded from the victim-role breakdown.

Kill matrix

Played as against Victim, cell shading by count
Played as ↓ / Victim → Chaos NTF SCP-049-2 SCP-173 SCP-096
NTF 4 · 1 1 ·
Chaos · 4 · · 1
Facility Guard 1 · · · ·

Rows are the role you played, columns the role you killed. Shading is relative to your single busiest matchup.

Win rate by role

roles with 3+ finished rounds

  • Chaos
    66.7%

Counts the role you held when the round ended.

Role explorer

every role-tracked stat, all-time

Kills

by played as · 12 total

  • NTF
    6
  • Chaos
    5
  • Facility Guard
    1
Foundation · 7 · 58.3% Chaos Insurgency · 5 · 41.7%
12 total
  • Foundation 7 58.3%
  • Chaos Insurgency 5 41.7%

Kills by weapon

All-time

Logicer 4
AK 3
FR-MG-0 2
FSP-9 1
Crossvec 1
MTF-E11-SR 1

Deaths by cause

All-time

SCP-939 7
SCP-173 4
SCP-096 2
Crossvec 2
SCP-049 1
MTF-E11-SR 1
Shotgun 1
SCP-106 1

Marksmanship

All-time

54.1%

Accuracy

18.4m

Longest headshot

6m

Avg. escape at

Shot placement

Hitbox 183
Center 167
Capsule 87
Big Arm 34
Little Arm 30
Heads 21

Field Manual

All-time · All servers

Factions & Anomalies

6 / 15 embodied

Chaos

Chaos

11m

Facility Guard

Facility Guard

10m

Class-D

Class-D

6m

NTF

NTF

4m

Spectator

Spectator

4m

Scientist

Scientist

1m

SCP-049

SCP-049

Never played

SCP-049-2

SCP-049-2

Never played

SCP-079

SCP-079

Never played

SCP-096

SCP-096

Never played

SCP-106

SCP-106

Never played

SCP-173

SCP-173

Never played

SCP-3114

SCP-3114

Never played

SCP-939

SCP-939

Never played

Tutorial

Tutorial

Never played

Longest single life held as each role.

Special Items Area

1 item wielded

Machete (SCP-1509)

Machete (SCP-1509)

0

Kills

0

Hits

21

Swings

Micro-HID uses count energy packs drained to empty. Swings are attacks thrown, hits are attacks that landed.

Arsenal

27 items handled

HE Grenade

3

HE Grenade · thrown

0 kills · 2 doors

Flashbang

8

Flashbang · thrown

SCP-018

0

SCP-018 · thrown

0 kills

SCP-2176

2

SCP-2176 · thrown

Accuracy by weapon

10 guns fired

Logicer
Accuracy 48.3%
Fired 734
Hit 216
Kills 4
Reloads 16

2 headshot kills

FR-MG-0
Accuracy 48.7%
Fired 500
Hit 130
Kills 2
Reloads 15
AK
Accuracy 52.8%
Fired 344
Hit 140
Kills 3
Reloads 21

1 headshot kill

FSP-9
Accuracy 68.9%
Fired 243
Hit 104
Kills 1
Reloads 22
MTF-E11-SR
Accuracy 52.2%
Fired 194
Hit 48
Kills 1
Reloads 14
Crossvec
Accuracy 32.7%
Fired 60
Hit 17
Kills 1
Reloads 9

1 headshot kill

Revolver
Accuracy 52.6%
Fired 29
Hit 10
Kills 0
Reloads 6
COM-18
Accuracy 66.7%
Fired 10
Hit 2
Kills 0
Reloads 2
GU
Gun SCP127
Accuracy 0.0%
Fired 5
Hit 0
Kills 0
Reloads 0
Shotgun
Accuracy 100.0%
Fired 3
Hit 36
Kills 0
Reloads 4

Item ledger

27 items handled

Medkit
Picked up 45
Dropped 12
Used 11
Thrown 0
Chaos Keycard
Picked up 24
Dropped 16
Used 0
Thrown 0
Painkillers
Picked up 16
Dropped 8
Used 10
Thrown 0
Adrenaline
Picked up 12
Dropped 5
Used 5
Thrown 0
Flashbang
Picked up 7
Dropped 1
Used 0
Thrown 8
Radio
Picked up 2
Dropped 11
Used 0
Thrown 0
AK
Picked up 7
Dropped 4
Used 1
Thrown 0
Crossvec
Picked up 6
Dropped 5
Used 0
Thrown 0
Logicer
Picked up 7
Dropped 2
Used 2
Thrown 0
FSP-9
Picked up 6
Dropped 4
Used 0
Thrown 0
MTF-E11-SR
Picked up 7
Dropped 2
Used 0
Thrown 0
SCP-330
Picked up 0
Dropped 2
Used 6
Thrown 0
Revolver
Picked up 2
Dropped 5
Used 0
Thrown 0
COM-18
Picked up 4
Dropped 2
Used 0
Thrown 0
HE Grenade
Picked up 2
Dropped 1
Used 0
Thrown 3
FR-MG-0
Picked up 2
Dropped 1
Used 2
Thrown 0
SCP-2176
Picked up 2
Dropped 0
Used 0
Thrown 2
Shotgun
Picked up 0
Dropped 4
Used 0
Thrown 0
SCP-500
Picked up 3
Dropped 0
Used 0
Thrown 0
SCP-1576
Picked up 1
Dropped 1
Used 0
Thrown 0
SCP-268
Picked up 2
Dropped 0
Used 0
Thrown 0
SC SCP1853
Picked up 1
Dropped 0
Used 1
Thrown 0
Combat Armor
Picked up 0
Dropped 1
Used 0
Thrown 0
Flashlight
Picked up 1
Dropped 0
Used 0
Thrown 0
GU Gun SCP127
Picked up 1
Dropped 0
Used 0
Thrown 0
Machete (SCP-1509)
Picked up 1
Dropped 0
Used 0
Thrown 0
SC SCP244a
Picked up 1
Dropped 0
Used 0
Thrown 0
Total
Picked up 162
Dropped 87
Used 38
Thrown 13

Facility Access

111 doors opened

Light

7

LCZ Checkpoint B 2
LCZ Checkpoint A 1
LCZ Restroom 1
SCP-173 Connector 1
SCP-330 Chamber 1
SCP-914 Gate 1

Heavy

20

HCZ Checkpoint 17
HCZ Armory 2
SCP-106 Primary 1

Entrance

5

Gate B 3
Gate A 1
Intercom 1

Surface

3

Escape Primary 1
Escape Secondary 1
Surface Nuke 1

35 of 111 were named doors; the rest were unnamed corridor doors. Only doors that actually opened are counted.

Doors destroyed

2 doors broken

Grenade 2

All stats

All-time · All servers

35 recorded across 7 categories · 13 untouched

Interactions

9 stats

3,181

Jumps

Doors used
111
Elevators used
47
Lockers opened
36
SCP-914 activations
7
SCP-914 items refined
4
Doors destroyed
2
Generators activated
1
Windows broken
1
3 never recorded ▾
  • Generators deactivated
  • Generators unlocked
  • Targets damaged

Combat

8 stats

17,281 HP

Damage dealt

Damage taken
2,772 HP
Shots fired
2,122
Aimed shots fired
1,299
Aimed shots hit
703
Shots hit
703
Farthest headshot
18.4m
Headshot kills
4
1 never recorded ▾
  • Suicides

Escape & Objectives

8 stats

6m

Round time at escape (total)

Objectives completed
36
Times spawned
29
SCP-damage objectives
19
SCP-item objectives
3
Escape objectives
1
Escapes
1
Generator objectives
1

Survival

5 stats

16

Hazards entered

Teslas triggered
8
Targeted by SCP-096
6
Pocket-dimension entries
3
Pocket-dimension escapes
2

Weapons

2 stats

109

Reloads

Dry fires
8
1 never recorded ▾
  • Revolver spins

Social

2 stats

1

Players freed

Releases by target role
1
4 never recorded ▾
  • Cuffs by target role
  • Intercom uses
  • Players cuffed
  • Radio uses

Items

1 stat

8

SCP-330 candies taken

4 never recorded ▾
  • Coin flips
  • Grenade kills
  • SCP-018 kills
  • SCP-127 level-ups

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