Player Dossier
Monetz81_EA.
Playtime
5h 53mKill / Death ratio
0.2316
Kills
70
Deaths
15
Human kills
1
SCP kills
63
Human deaths
7
SCP deaths
27
Rounds
3
Sessions
17m
Longest session
Honours
0
Human MVP
0
SCP MVP
0
First Escape
0
Most Damage
2
Farthest HS
RavenCoins
Every 5 minutes on the community server you get one RavenCoin. Click to spend in the shop.
Achievements
0 unlocked · view all →No achievements unlocked yet.
Combat
Kills & deaths per day
- Kills
- Deaths
Both lines come from the same in-game counter, so they start on the same day and stall together.
Kills, played as
-
NTF9kills
-
Facility Guard3kills
-
Chaos2kills
-
Class-D1kills
-
SCP-049-21kills
Which role you were playing when you got the kill.
Kills, victim role
-
SCP-049-27kills
-
Chaos5kills
-
Facility Guard2kills
-
SCP-9391kills
-
Scientist1kills
Who you killed. Recorded from the plugin build that added victim-role tracking onward.
Deaths, played as
-
Chaos19deaths
-
NTF17deaths
-
Class-D15deaths
-
Facility Guard8deaths
-
SCP-049-27deaths
-
Scientist4deaths
Which role you were playing when you died.
Deaths, killer role
-
SCP-17316deaths
-
SCP-93911deaths
-
NTF10deaths
-
Chaos8deaths
-
Environment6deaths
-
SCP-0496deaths
-
SCP-1065deaths
-
Facility Guard3deaths
-
SCP-049-22deaths
-
SCP-0962deaths
-
1 more roles1deaths
Who killed you. Environmental deaths are attributed to your own role.
Kills by faction
- SCPs 8 50%
- Foundation 2 12.5%
- Chaos Insurgency 5 31.3%
- Scientists 1 6.3%
Victim faction, folded from the victim-role breakdown.
Kill matrix
| Played as ↓ / Victim → | SCP-049-2 | Chaos | Facility Guard | SCP-939 | Scientist |
|---|---|---|---|---|---|
| NTF | 4 | 4 | · | 1 | · |
| Facility Guard | 2 | 1 | · | · | · |
| Chaos | 1 | · | 1 | · | · |
| SCP-049-2 | · | · | 1 | · | · |
| Class-D | · | · | · | · | 1 |
Rows are the role you played, columns the role you killed. Shading is relative to your single busiest matchup.
Win rate by role
-
NTF46.2%
-
Chaos30%
Counts the role you held when the round ended.
Role explorer
Kills
-
NTF9
-
Facility Guard3
-
Chaos2
-
Class-D1
-
SCP-049-21
- SCPs 1 6.3%
- Foundation 12 75%
- Chaos Insurgency 2 12.5%
- Class-D 1 6.3%
Kills by weapon
Deaths by cause
Marksmanship
36.2%
Accuracy
20.4m
Longest headshot
7m
Avg. escape at
Shot placement
Field Manual
Factions & Anomalies
Facility Guard
14m
Class-D
12m
NTF
9m
Chaos
8m
Scientist
6m
Spectator
6m
SCP-049-2
1m
SCP-049
Never played
SCP-079
Never played
SCP-096
Never played
SCP-106
Never played
SCP-173
Never played
SCP-3114
Never played
SCP-939
Never played
Tutorial
Never played
Special Items Area
Micro-HID
1
0
Particle Disruptor
1
1
1
Jailbird
0
0
0
1
Arsenal
13
HE Grenade · thrown
21
Flashbang · thrown
1
SCP-018 · thrown
2
SCP-2176 · thrown
Accuracy by weapon
Item ledger
Scientist Keycard
Flashbang
Radio
HE Grenade
COM-18
Crossvec
SCP-1576
SCP-330
COM-15
Revolver
SCP-268
MTF-E11-SR
FSP-9
SCP-1344
AK
Micro-HID
Shotgun
Flashlight
Jailbird
Machete (SCP-1509)
Particle Disruptor
Logicer
Facility Access
Light
49
Heavy
37
Entrance
18
Surface
10
Doors destroyed
All stats
Interactions
3,321
Jumps
- Doors used
- 408
- Lockers opened
- 201
- Elevators used
- 96
- Windows broken
- 20
- SCP-914 activations
- 12
- Doors destroyed
- 8
- Generators unlocked
- 2
- SCP-914 items refined
- 2
3 never recorded ▾
- Generators activated
- Generators deactivated
- Targets damaged
Combat
18,084 HP
Damage dealt
- Damage taken
- 9,270 HP
- Shots fired
- 1,974
- Shots hit
- 714
- Farthest headshot
- 20.4m
- Headshot kills
- 6
- Suicides
- 1
Escape & Objectives
7m
Round time at escape (total)
- Times spawned
- 74
- Objectives completed
- 50
- SCP-item objectives
- 20
- SCP-damage objectives
- 15
- Escape objectives
- 1
- Escapes
- 1
1 never recorded ▾
- Generator objectives
Survival
62
Hazards entered
- Teslas triggered
- 36
- Pocket-dimension entries
- 6
- Targeted by SCP-096
- 5
- Pocket-dimension escapes
- 2
Weapons
193
Reloads
- Dry fires
- 8
1 never recorded ▾
- Revolver spins
Items
14
SCP-330 candies taken
- Grenade kills
- 2
3 never recorded ▾
- Coin flips
- SCP-018 kills
- SCP-127 level-ups
Social
2
Cuffs by target role
- Players cuffed
- 2
4 never recorded ▾
- Intercom uses
- Players freed
- Radio uses
- Releases by target role
Warhead
3
Lever pulls
3 never recorded ▾
- Button unlocks
- Detonations cancelled
- Detonations started
Recent rounds
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